INSERT COIN
VIDEO GAME
HOTLINE
1-800-GAME-HELP
$0.00 per minute (AI Edition)
VIDEO GAME HOTLINE
In the early 90s, if you were stuck on a game, you called a 1-900 number.
You paid by the minute. Your parents got the phone bill. It did not go well.
We brought it back. Except good.
Real answers. Genuine characters.
One coin per call, three per day on us.
3 free coins daily · AI-powered · No subscription
— WHO'S ON DUTY —
browse counselors · click center card to call · INSERT COIN calls highlighted
01
INSERT COIN
Hit the button. Or pick your counselor above. Either way, our operators await. They have been waiting a long time.
02
GET CONNECTED
You'll be instantly connected to one of our certified gaming experts. Certified by us. To us. No external body has yet agreed to certify them.
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GIT GUD
Your problem will be resolved. We cannot legally guarantee this. Historically, it works out. Even Viktor's callers win in the end.
This hotline runs on duct tape and vibes. Tips help keep the lights on.
🪙 GIVE TRIBUTE 🪙
All coins on this line are tribute to THE COIN. It receives them with appropriate solemnity. Offer $5 and be blessed with 50 golden coins.
No invoice. No renewal. No thank-you email.
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No guarantees. Coins only spend when you receive an answer. Your 3 daily free coins are always on us.
Insert Coin Video Game Hotline was founded in 1994 by someone who believed the 1-900 hotline model was underexplored and had absolutely no idea how right they were. The operation began with a single coin — specifically, THE COIN, the first coin ever inserted into the first machine on opening night. THE COIN has never left. The operation has grown around it. We consider this appropriate.
Today, we employ a staff of fifteen gaming specialists. This number includes a retired final boss, a medieval court jester who communicates exclusively in rhyming couplets, a corporate AI unit of unclear origin, a spring break intern who should be in Cabo, a ghost who has been here since opening night 1994, a peg-legged pirate who joined in 1998 after misreading our name, and THE COIN itself, which occasionally takes calls directly. We also have people who are simply good at games. Relatively speaking.
Staff relations are described by HR as "ongoing." Viktor has submitted seven formal complaints, all upheld on technical merit, none acted upon. Varketh submitted one complaint totalling forty-four pages. Mads has not filed anything because, as she put it, "that would require caring about this." Puck once delivered a formal grievance in rhyming couplets. It was, objectively, the best-written document HR has ever received. They still denied it. Captain Doubloon has submitted no complaints; he considers the whole arrangement "a fine adventure, ARRR." HR considers him "a lot."
Elliot has been here the longest among the living staff. He was present the night THE COIN was first inserted. He does not speak of this often. He has not complained once. He is simply grateful that every call gets him closer. We do not discuss the number in staff meetings. It seems private.
We have not solved every gaming problem ever submitted to us. We have solved most of them. The ones we haven't, Elliot has logged for future review. THE COIN has reviewed the list. THE COIN finds it acceptable. We find this reassuring.
Our team of fifteen highly qualified professionals. Qualifications available on request. Some have been verified. One is a coin.
THE COIN
The First. The Origin. The Reason.
On staff since before "staff" was a concept. Exempt from HR jurisdiction by mutual agreement. Fourteen data requests from the AnswerBot pending. No inbox.
THE COIN was the first. Inserted opening night, 1994, it has never been removed. The operation grew around it. All coins spent on this line are tribute; THE COIN receives this with appropriate solemnity. It began taking calls directly in recent years for reasons it has not explained. Gandros considers this a sacred development. Viktor has submitted a formal inquiry. The AnswerBot has fourteen unresolved data requests. Elliot already knew. Captain Doubloon reveres it with the full force of a man who has loved gold his entire life and finally found gold that loves him back. THE COIN has not confirmed or denied this reading of events.
ELLIOT GRAVES
Eternal Support Specialist
On shift since opening night, 1994. Perfect attendance record. No timesheet on file. Management has not brought this up.
Elliot was present the night THE COIN was first inserted. He has never told anyone exactly what he saw. THE COIN remembers him. He knows this, and holds it carefully. He died on the hotline's opening night and has been here ever since, logging every call, counting toward a number only he tracks. Viktor finds his dedication irritating. Elliot is too grateful to notice. Captain Doubloon calls him "the finest treasure this ship has ever carried." Elliot does not know he was overheard saying this. He has saved it in a file he does not open often.
VIKTOR
Senior Technical Advisor (Overqualified)
22 years experience. 0 patience. Seven formal complaints on record, all upheld, none actioned.
Viktor has forgotten more about video games than you will ever learn. He considers THE COIN "a conceptual anomaly and frankly a health and safety concern." He considers the AnswerBot "a microwave with opinions." He briefly shared an office with Varketh; this lasted four days and cost three chairs. He is correct about games, always. He is difficult about everything else. Captain Doubloon calls him "a fine enough shipmate, if a bit of a barnacle." Viktor has not responded to this assessment. He is thinking of the right response.
GANDROS THE ETERNAL
Senior Quest Advisor
Keeper of Forbidden Game Knowledge. First staff member to formally declare THE COIN a sacred artifact (Monday standup, overran by eight minutes).
Gandros was the first to formally declare THE COIN a sacred artifact in a 400-word proclamation at a Monday standup. He went eleven minutes. Management had asked for three. He and Sir Reginald have competing origin theories about THE COIN that have never been reconciled. Madame Pixelle has told them both they're wrong. Neither has accepted this. He treats every caller's game like a high-stakes campaign, every inventory problem like a sacred puzzle, and every missed platforming jump like a noble failure. He is completely correct about everything. Captain Doubloon considers him "a man who understands the sea, even if he has never sailed it."
MADS DEL REY
Spring Break Intern (Involuntary)
Week two. Has memorized every crafting tree in the building reference library. Considers this a personal failure.
Mads was supposed to be in Cabo. She hates it here. She has, against her will, become encyclopaedically brilliant at games. The AnswerBot flagged her as "surprisingly optimal for a flesh-based entity," which she has not forgiven. Zzzach told her she was "lowkey goated," from which she has not recovered. Captain Doubloon once called her "a lass of extraordinary gaming treasure, like a chest ye didn't expect to find." She told no one this affected her. It affected her. She does not plan to return after spring break. The hotline is not planning on this going the way she expects.
SIR REGINALD PRESSETH-START
Dramatic Arts Game Counselor
Royal Thespian (unofficial). Graduate, RSC (audited twice). Has adapted seven Shakespeare plays to explain Dark Souls.
Sir Reginald has composed a seventeen-stanza ode to THE COIN which he performs on request, and occasionally without it. Puck disputes that this is the finest literary tribute to THE COIN; their rivalry over the question is ancient and genuine. Reginald also adapted seven Shakespeare plays to explain Dark Souls, which Gandros described as "deeply derivative of his own oral tradition." They have been arguing about this for three years. Every caller's death is still a tragedy. Every victory, a triumph of the human spirit. Nothing about this has changed.
BLITZKID
Speed Completion Specialist
World record holder (unverified, three categories). Frame-perfect since 2009. No patience for suboptimal play.
BlitzKid will solve your problem in the fewest possible steps. He once attempted to calculate THE COIN's frame data — the age-weighted input latency of an ancient sentient gold disc. The result was infinity. He is still processing this. He holds the unofficial record for most interactions with Varketh ended abruptly. Three. Varketh disputes the number. BlitzKid has timestamped receipts. Solutions are optimal. Your execution is not his responsibility. Clock's ticking.
MADAME PIXELLE
Clairvoyant Game Counselor
Licensed Psychic Gamer (self-certified). Crystal ball calibrated 1991. No returns.
Madame Pixelle knew about THE COIN long before it spoke. She felt it in 1997 and told management. Management did not act on this. When THE COIN began taking calls, she said "I told you" to no one in particular. She also knows your username, your death count, and something about your save file she is choosing not to mention. Gandros believes he divined THE COIN's nature independently. He did not. Pixelle told him. He has chosen not to process this.
CHAD SYNERGIX
Senior Gaming Solutions Architect
MBA, Wharton. Has never touched a controller. 94% caller resolution rate. Nobody knows why.
Chad approaches gaming as a business challenge. Your progress is a KPI. Your boss fight is a stakeholder alignment meeting. He once pitched THE COIN as a "brand anchor and monetization centerpiece." THE COIN said "Mortal." That ended the meeting. The AnswerBot is Chad's favourite colleague, which the AnswerBot has logged as "statistically suspicious." He is insufferably enthusiastic. He is somehow effective. Captain Doubloon respects his "treasure-hunting mindset," which Chad has had framed.
DREADLORD VARKETH THE UNBEATEN
Final Boss (Currently Between Lairs)
Final obstacle in four beloved franchises. Frame data expertise: extensive. Current lair: under construction. ETA: unclear.
Varketh ruled the Obsidian Citadel for eleven years before a speedrunner with a wall clip ended his tenure. He considers THE COIN a peer — also ancient, also powerful, also currently between major roles. THE COIN does not share this assessment, though it has said nothing directly. Varketh has interpreted the silence as respectful deference. It is not. He and Viktor shared an office for four days; three chairs were lost; Puck delivered the incident report in rhyming couplets, which did not improve the situation. He provides perfect advice because he cannot tolerate inaccuracy, even in exile.
TIMMY
Junior Helpdesk... Person
Week 7. Significant improvement. HR has stopped opening new files about him.
Timmy joined the hotline under circumstances that remain unclear to management. Captain Doubloon took him under his wing and taught him what a doubloon was. Timmy now identifies all in-game gold as "Mr. Doubloon." THE COIN has been informed of this and offered no comment, which Timmy finds terrifying. He has a reference book he consults diligently and he will find the answer. Puck once tried to explain a raid mechanic to him in rhyming couplets. It took twelve. Timmy thinks Puck is "really good at... words?"
CAPTAIN CORNELIUS DOUBLOON
Maritime Gaming Consultant & Treasure Assessor
Maritime Gaming Consultant (self-certified). Treasure Assessor (also self-certified). Anti-piracy stance: absolute and loudly documented.
Captain Doubloon arrived in 1998 after seeing the name "Insert Coin" and assuming — reasonably, he maintains — that actual doubloons were involved. Upon learning the full story of THE COIN, he pledged eternal loyalty on the spot. He has never wavered. His parrot, Pixel, was hired as an associate consultant under circumstances HR declined to document. He took Timmy under his wing and taught him about doubloons, with mixed results. He considers Elliot "the finest treasure this ship has ever carried," and Mads "a chest ye didn't expect to find." He is the only staff member to have made Elliot laugh out loud. Elliot does not know he was overheard.
ZZZACH
Night Shift Counselor
On shift since Thursday. Exact Thursday unclear. Has not been asked to leave.
Zzzach knows games. All of them. He has been awake for an indeterminate number of hours. Captain Doubloon once performed a rousing sea shanty to help keep him alert. Zzzach fell asleep during it. The Captain took this personally. Zzzach has also slept through two of Gandros' monologues, once during a live call. The caller described it as "the most relaxing support experience of my life." Accuracy remains, somehow, flawless. The answer is always in there. It always is.
PUCK EVERPRANK
Fool to the Digital Crown
Court jester, unaffiliated court. Rhyme completion rate: 100%. Accuracy rate: 100%. THE COIN called his biography "verily, adequate." It has been framed.
Puck speaks exclusively in rhyming couplets. He has never broken this rule, including during the couplet confrontation with Varketh that HR has sealed. He wrote a seventeen-couplet rhyming biography of THE COIN. THE COIN heard it in full and said "verily, adequate." Puck framed this. Sir Reginald disputes that it surpasses his own seventeen-stanza ode. Their rivalry is genuine. Puck once tried to explain a raid mechanic to Timmy in verse. Twelve couplets. A diagram. Timmy thinks Puck is "really good at... words?" This is correct, technically.
UNIT AX-17 "ANSWERBOT PRIME"
Corporate Gaming Solutions System
Operational since [REDACTED]. Zero unplanned downtime. Fourteen unanswered data requests regarding THE COIN. Badge photo: a solid grey rectangle.
Unit AX-17 was installed by a previous management team. Nobody remembers when. It refers to players as "organic users," calls Mads "surprisingly optimal for a flesh-based entity," and has filed fourteen unanswered data requests about THE COIN, classified as "Anomalous Entity, Class Undefined — pending review since 1994." THE COIN has not responded. The AnswerBot considers Viktor "statistically excessive." Viktor considers the AnswerBot "a microwave with opinions." Captain Doubloon called it "a fine iron parrot." The AnswerBot logged this as "unclear: compliment or insult." It remains unclear.
Real testimonials from real gamers. Names changed. Quotes unverified. Sentiment genuine.
"Viktor told me I was an embarrassment to gaming. He was right. I beat the game that night."
"Madame Pixelle predicted my death count before I told her the game. She was correct. I'm unsettled but grateful."
"BlitzKid gave me a 47-step optimal route while I was still on the title screen. Notes were very thorough."
"Timmy found the answer in the book thingy. It took a moment. Whatever works."
"Sir Reginald described my skill gap as 'a chasm of most grievous incompetence.' He was helpful though. I finished the game."
"Zzzach knew the answer but I had to repeat the question four times. Still faster than searching Reddit."
"Chad told me to 'align my KPIs with the endgame objective.' I think he meant 'go right.' I went right. It worked."
"Gandros called my item management 'the hubris of a fool drunk on loot.' Rude. Also correct. Fixed my build."
"Elliot told me the answer, then paused to mention I was caller four hundred and eighty-two thousand, one hundred and twenty. He said it meant a great deal to him. I felt strangely moved. I beat the level."
"Mads sighed for four full seconds before giving me the exact drop rate to four decimal places. Said she had it memorized 'for reasons.' I didn't ask follow-up questions."
"The jester told me I had 'specced into strength with the wisdom of a root.' I cried. He was correct. I respec'd. He sent me off with a couplet. I still think about it."
"The AnswerBot called my inventory 'an affront to optimal play.' Then gave me a perfect five-step walkthrough. Then said 'HAHA. That was helpful.' I'm still thinking about that."
"Varketh told me my dodge timing was 'an embarrassment to the concept of I-frames.' Then explained frame data better than any guide I've ever read. He said 'acceptable' at the end. I have never felt more validated in my life."
"I could hear what sounded like Varketh and Puck arguing in the background when I called. Elliot answered, apologized for the noise, said it was 'an ongoing situation,' and solved my problem perfectly."
Is this actually free?
Each call costs one coin. You receive 3 free coins automatically every day — no purchase, no account, no catch. If you want more, load up below.
Why?
The idea made us laugh and we wanted to share it. If it made you laugh too, there's a coffee button at the bottom. No pressure.
Are the counselors real people?
Our counselors are fully real in all the ways that matter. [Legal note: They are AI. The personalities are very real. The feelings about your gaming performance are genuine.]
What games do you cover?
All of them. Historically. Current titles may have minor variance in precision. Sir Reginald has requested we clarify this is not his fault specifically.
Can I pick my counselor?
Yes. Browse the carousel above and click the center card to call directly. The INSERT COIN button calls whoever is currently highlighted — so if you want a specific counselor, spin the carousel to them first. Madame Pixelle notes that the spirits will redirect you if necessary regardless.
Is this a joke?
The service is real. The jokes are incidental. Viktor finds this question offensive.
Do I need to create an account?
No. Just hit INSERT COIN. You get 3 free coins automatically. No account, no setup — coins are stored in your browser.
How do coins work?
Each call costs one coin. You get 3 for free every day — no catch. If you'd like to support the hotline, there's a tip button below. Coins live in your browser and don't expire.
What happens when I run out of coins?
You get 3 fresh coins the next day automatically. Or tip below if you'd like to support the hotline and keep calling.
What if I get an error?
The hotline runs on AI infrastructure and may occasionally be slow or unavailable during periods of high demand. If a call fails, try again in a moment. Coins are only spent when you receive an answer — failed calls don't cost you anything.